3 points by fralix 2 days ago | 1 comments
- The idea is really good, and I would be the first to use it for all my IT infrastructures, BUT, judging by the site and the documentation, this is just one half of the equation. The other part that's sorely missing, in my humble opinion, is an AUTOMATED import & sync engine. If I need to build the whole infrastructure in your editor, then, it is just a game, like milion other games on Steam. To make this thing really useful, I would need to feed it raw data (a router export, an SNMP walk, a terraform/AWS config...) and it would need to build the city on it's own, and then allow me to monitor/sync by hooking up to metrics. In other words, the source of truth needs to remain in one place, while your engine needs to be able to digest/hook into that source of truth.