• My biggest issue with go is it’s incredibly unfair scheduler. No matter what load you have, P99 and especially P99.9 latency will be higher than any other language. The way that it steals work guarantees that requests “in the middle” will be served last.

    It’s a problem that only go can solve, but that means giving up some of your speed that are currently handled immediately that shouldn’t be. So overall latency will go up and P99 will drop precipitously. Thus, they’ll probably never fix it.

    If you have a system that requires predictable latency, go is not the right language for it.

    • > Thus, they’ll probably never fix it.

      I'm sorry you had a bad experience with Go. What makes you say this? Have you filed an issue upstream yet? If not, I encourage you to do so. I can't promise it'll be fixed or delved into immediately, but filing detailed feedback like this is really helpful for prioritizing work.

    • > If you have a system that requires predictable latency, go is not the right language for it.

      Having a garbage collector already make this the case, it is a known trade off.

    • It misses having a custom scheduler option, like Java and .NET runtimes offer, unfortunely that is too many knobs for the usual Go approach to language design.

      Having a interface for how it is supposed to behave, a runtime.SetScheduler() or something, but it won't happen.

      • I find it hard to believe the people who built Go, coming from designing Plan 9 and Inferno, would build a language where it is difficult to swap out a component.

        I have this feeling that in their quest to make Go simple, they added complexity in other areas. Then again, this was built at Google, not Bell Labs so the culture of building absurdly complex things likely influenced this.

    • > If you have a system that requires predictable latency, go is not the right language for it.

      I presume that's by design, to trade off against other things google designed it for?

      • No clue. All I know is that people complain about it every time they benchmark.
    • > No matter what load you have, P99 and especially P99.9 latency will be higher than any other language

      I strongly call BS on that.

      Strong claim and evidence seems to be a hallucination in your own head.

      There are several writeups of large backends ported from node/python/ruby to Go which resulted in dramatic speedups, including drop in P99 and P99.9 latencies by 10x

      That's empirical evidence your claim is BS.

      What exactly is so unfair about Go scheduler and what do you compare it to?

      Node's lack of multi-threading?

      Python's and Ruby's GIL?

      Just leaving this to OS thread scheduler which, unlike Go, has no idea about i/o and therefore cannot optimize for it?

      Apparently the source of your claim is https://github.com/php/frankenphp/pull/2016

      Which is optimizing for a very specific micro-benchmark of hammering std-lib http server with concurrent request. Which is not what 99% of go servers need to handle. And is exercising way more than a scheduler. And is not benchmarking against any other language, so the sweeping statement about "higher than any other language" is literally baseless.

      And you were able to make a change that trades throughput for P99 latency without changing the scheduler, which kind of shows it wasn't the scheduler but an interaction between a specific implementation of HTTP server and Go scheduler.

      And there are other HTTP servers in Go that focus on speed. It's just 99.9% of Go servers don't need any of that because the baseline is 10x faster than python/ruby/javascript and on-par with Java or C#.

      • "There are several writeups of large backends ported from node/python/ruby to Go which resulted in dramatic speedups, including drop in P99 and P99.9 latencies by 10x"

        But that's not comparing apples to apples. When you get a dramatic speedup, you will also see big drops in the P99 and P99.9 latencies because what stressed out the scripting language is a yawn to a compiled language. Just going from stressed->yawning will do wonders for all your latencies, tail latencies included.

        That doesn't say anything about what will happen when the load increases enough to start stressing the compiled language.

      • Do I need to share the TLA+ spec that shows its unfair? Or do you have any actual proof to your claims?
        • 9rx
          It would be helpful for you to share a link to the Github issue you created. If the TLA+ spec you no doubt put a lot of time into creating is contained there, that would be additionally amazing, but more relevant will be the responses from the maintainers so that we're not stuck with one side of the story.

          Of course, expecting you to provide the link would be incredibly onerous. We can look it up ourselves just as easy as you can. Well, in theory we can. The only trouble is that I cannot find the issue you are talking about. I cannot find any issues in the Go issue tracker from your account.

          So, in the interest of good faith, perhaps you can help us out this one time and point us in the right direction?

          • I’m not interested in contributing to go. I tried once, was basically ignored. I have contributed to issues there where it has impacted projects I’ve worked on. But even then, it didn’t feel collaborative; mostly felt like dealing with a tech support team instead of other developers.

            That being said, I love studying go and learning how to use it to the best of my ability because I work on sub-ųs networking in go.

            When I get home, I’ll dig it up. But if you think it’s a fair scheduler, I invite you to just think about it on a whiteboard for a few minutes. It’s nowhere near fair and should be self-evident from first principles alone.

            • Here’s a much better write up than I’m willing to do: https://www.cockroachlabs.com/blog/rubbing-control-theory/

              There are also multiple issues about this on GitHub.

              And an open issue that is basically been ignored. golang/go#51071

              Like I said. Go won’t fix this because they’ve optimized for throughput at the expense of everything else, which means higher tail latencies. They’d have to give up throughput for lower latency.

              • > And an open issue that is basically been ignored. golang/go#51071

                It doesn't look ignored to me. It explains that the test coverage is currently poor, so they are in a terrible position of not being able to make changes until that is rectified.

                The first step is to improve the test coverage. Are you volunteering? AI isn't at a point where it is going to magically do it on its own, so it is going to take a willing human hand. You do certainly appear to be the perfect candidate, both having the technical understanding and the need for it.

                • Heh. I've had my fair share of mailing list drama. This is political AND technical. Someone saying "let’s cut throughput" is going to get shot down fast, no matter the technical merit. If someone with the political clout were to be willing to champion the work and guide the discussion appropriately while someone like me does the work, that's different. That's at least how things like this are done in other communities, unless go is different.
                  • > If someone with the political clout were to be willing to champion the work and guide the discussion appropriately while someone like me does the work, that's different.

                    There is unlikely anyone on the Go team with more political clout in this particular area than the one who has already reached out to you. You obviously didn't respond to him publicly, but did he reject your offer in private? Or are you just imaging some kind of hypothetical scenario where they are refusing to talk to you, despite evidence to the contrary?

    • [dead]
    • > If you have a system, go is not the right language for it.

      FTFY

  • I enjoyed both these GopherCon talks:

    GopherCon 2018: The Scheduler Saga - Kavya Joshi https://www.youtube.com/watch?v=YHRO5WQGh0k

    GopherCon 2017: Understanding Channels - Kavya Joshi https://www.youtube.com/watch?v=KBZlN0izeiY

    • https://m.youtube.com/watch?v=-K11rY57K7k - Dmitry Vyukov — Go scheduler: Implementing language with lightweight concurrency

      This one notably also explains the design considerations for golangs M:N:P in comparison to other schemes and which specific challenges it tries to address.

    • Good videos, thanks for sharing!
  • > a goroutine’s state is surprisingly small. The mcall() assembly function only saves 3 values — the stack pointer, the program counter, and the base pointer — into a tiny gobuf struct. That’s it. Why so few? Because goroutine switches happen at function call boundaries, and at those points the compiler has already spilled any important registers to the stack following normal calling conventions.

    Wouldn’t that mean go never uses registers to pass arguments to functions?

    If so, that seems in conflict with https://go.dev/src/cmd/compile/abi-internal#function-call-ar..., which says “Because access to registers is generally faster than access to the stack, arguments and results are preferentially passed in registers”

    Or does the compiler always Go’s stable ABI, known as ABI0 in functions where it inserts code to potentially context switch, and only uses the (potentially) faster ABI that passes arguments in registers elsewhere?

    • The compiler generates code to spill arguments to the stack at synchronous preemption points (function entry). Signal-based preemption has a spill path that saves the full ABI register set.
  • Isn't a dedicated worker pool with priority queues enough to get predictable P99 without leaving Go?

    If you fix N workers and control dispatch order yourself, the scheduler barely gets involved — no stealing, no surprises.

    The inter-goroutine handoff is ~50-100ns anyway.

    Isn't the real issue using `go f()` per request rather than something in the language itself?

    • My usecase was building an append-only blob store with mandatory encryption, but using a semaphore + direct goroutine calls to limit background write concurrency instead of a channel + dedicated writer goroutines was a net win across a wide variety of write sizes and max concurrent inflight writes. It is interesting that frankenphp + caddy came up with almost the same conclusion despite vastly different work being done.
    • No. Eventually the queues get full and go routines pause waiting to place the element onto the queue, landing you right back at unfair scheduling.

      https://github.com/php/frankenphp/pull/2016 if you want to see a “correctly behaving” implementation that becomes 100% cpu usage under contention.

      • fair point on blocking sends — but that's an implementation detail, not a structural one.

        From my pov, the worker pool's job isn't to absorb saturation. it's to make capacity explicit so the layer above can route around it. a bounded queue that returns ErrQueueFull immediately is a signal, not a failure — it tells the load balancer to try another instance.

        saturation on a single instance isn't a scheduler problem, it's a provisioning signal. the fix is horizontal, not vertical. once you're running N instances behind something that understands queue depth, the "unfair scheduler under contention" scenario stops being reachable in production — by design, not by luck.

        the FrankenPHP case looks like a single-instance stress test pushed to the limit, which is a valid benchmark but not how you'd architect for HA.

  • Go missed a big opportunity to be Rust when we needed Rust more than anything. I have long since moved on from Go and C#/.NET is widely available nowadays and in many respects less held back by some strange political choices when it comes to DevEx (I am of course talking about generics).
    • Rust is the older project of the two, kicking off in 2006. Go, which set sail in 2007, duplicating the work of Rust would have been pointless. We already had Rust.

      Go's objective was to become a faster Python. Which was something we also desperately needed at the time, and it has well succeeded on that front. Go has largely replaced all the non-data science things people were earlier doing with Python.

  • The unfair scheduling point resonates. I run a lot of concurrent HTTP workloads in Go (scraping, data pipelines) and the scheduler is honestly fine for throughput-oriented work where you don't care about tail latency. But the moment you need consistent response times under load it becomes a real problem. GOMAXPROCS tuning and runtime.LockOSThread help in narrow cases but they're band-aids. The lack of priority or fairness knobs is a deliberate design choice but it does push certain workloads toward other runtimes.
  • This is an excellent idea as a blog. Kudos!