• If you're worried about infringement, register your work with the US copyright office. You can only get monetary and statutory damages if the work was registered before infringement, otherwise you can only get an injunction. But you can't even file a claim in court to request an injunction without first registering the work. Basically, while copyright nominally attaches at creation, without a certificate you can't press any rights in court.

    You don't need to register each release, so long as a material portion of the registered work exists in subsequent derivative works.

    Without a registration threats of a copyright dispute are mostly noise to someone savvy enough to know how the game is played. If they think you'll persist they can just replace the infringing work or cease distribution, which is a hassle but not a significant deterrence for bad faith actors.

  • "still"? It never was. If you copy a (copyrighted) UI in bulk, that's a copyright violation just like copying code in bulk. The legal metric is generally "sufficient height of creation", the actual interpretation depends on where you are.
    • Copyrights on UIs are nebulous. You can't copyright the functional aspects of a UI, that's the domain of patents, yet the functional aspects are likely the parts you are most keen on protecting. Also you need to prove that they copied you and didn't come up with it independently.
  • copyright is only as good as the enforcement. enforcement is exhausting and expensive.
  • No definitely not. I've never seen a patent include code. They're more likely to describe IP in a work flow diagram.
    • How do patents relate to this copyright question?